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Sergio Ghazarian
sergage



Location:
Sofia, Bulgaria

Language(s):
Bulgarian, English

Member Since:
May 2003

Last Updated:
17 September 2009

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Lego Bionicle
HDR Shop, Maya, mental ray
May 2005


   
Hi everyone. This is my latest and my first finished Maya project. I took this Lego model a while ago for polygonal modelling practice and finally after loads of long breaks I finished it. The render turned out pretty good, better than I expected of myself, so I'm quite happy with it.
I did some thinking of how to present the model (i.e. as a toy or as a sci-fi robot), after some tests and experiments I came up with the toy option. The scene turned out just as I wanted, I tried to give it a warm look, like a close-up photo in a kid's room with warm and happy colors, dof and stuff. So I would like critique on everything, so I can improve my CG thinking.
The render took 8 hours 33 minutes on AMD64 3200+ with 1GB of RAM.
Here is wire:

Solid shade:

Some additional renders:


A screenshot:
http://www.sergage.com/advanced/whenua/screenshot.jpg
Some previous renders without helmet:
http://www.sergage.com/advanced/whenua/render_03.jpg
http://www.sergage.com/advanced/whenua/render_04.jpg
So, that's it for now, I am anxious for C&C .
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